Single Image to Relightable 3DGS with NeAR

  • Upload an RGBA image (or load an existing SLaT), run Generate Mesh then Generate / Load SLaT, pick an HDRI, and use Camera & HDRI to relight.
  • Use Geometry for mesh / PBR preview, Preview for still renders, Videos for camera or HDRI paths; Export PBR GLB when you are happy with the result.
  • Texture style transfer is possible when the reference images used for mesh and SLaT are different.
Radio
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studio_small_03_1k .exr1.4 MB ⇣
Tone Mapper
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