Single Image to Relightable 3DGS with
NeAR
Upload an RGBA image (or load an existing SLaT), run
Generate Mesh
then
Generate / Load SLaT
, pick an HDRI, and use
Camera & HDRI
to relight.
Use
Geometry
for mesh / PBR preview,
Preview
for still renders,
Videos
for camera or HDRI paths;
Export PBR GLB
when you are happy with the result.
Texture style transfer is possible when the reference images used for
mesh
and
SLaT
are different.
Radio
From Image
From Existing SLaT
Image
SLaT
Image
SLaT
Input Image
Seed (SLaT)
↺
0
2147483647
① Generate Mesh
② Generate / Load SLaT
Environment (.exr)
studio_small_03_1k
.exr
1.4 MB ⇣
Export Settings
▼
Clear Cache
Tone Mapper
HDRI Rotation °
↺
0
360
Preview Res
↺
256
1024
Yaw °
↺
0
360
Pitch °
↺
-90
90
FoV
↺
10
70
Radius
↺
1
4
Geometry
Preview
Videos
Geometry
Preview
Videos
3D Mesh
PBR GLB
Export PBR GLB
Examples
Example HDRIs